The game is done! (Version 1.0 released)


After many months, I finally got around to finishing the game! The changelog is pretty short, but I'll put it here anyways.


Changes
*Completely removed what little controller support there was, as it was outside the scope of the project
*Updated the leaderboard API
*Updated the order of cosmetics and badges in the customization menu
*Many text changes
*Waste Disposal is now locked by default
*Many visual improvements to the stage selection screen
*Reworded some text since the game is out of beta now
*The lava indicator now changes it's sprite when the next round is slime
*Lava residue and lava spawners now have unique sprites during slime rounds
*Slight code optimizations
*Lava and slime are now less intense during later rounds

Fixes
*Fixed a bug where explosions would be rendered incorrectly
*Fixed a bug where lava could spread onto collision
*The random map button will no longer choose locked maps
*Unlocked stages will no longer become locked again when resetting stats


I don't really plan on making any more updates for the game, but if something game-breaking pops up, I'll patch it. I actually get to keep the source code this time so updates are not out of the question entirely.


Since I kinda got burned out working on this for so long, I'm going to take a small break from making games. My next project will probably have a much smaller scope. Anyways, thanks for playing, and I hope you enjoy this release!

Files

Lava_Survival_1.0 (Win).zip 43 MB
Jul 28, 2020

Get Lava Survival

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